While a group of survivors tries to escape by bus, you and your crew - the Cleaners - get to play bait. That’s how one of the missions toward the middle of Back 4 Blood’s first act ends. But if you luck out and find a group that gels together well or, better still, you can get a group of friends together, Back 4 Blood is a fantastically frantic and fun first-person co-op shooter that's hard to put down.If you’ve never fought off a horde of zombies while Dick Dale’s (and Pulp Fiction’s) “Misirlou” blares on a beat-to-shit jukebox, by all means, give it a go. While this can be a risk in many multiplayer games, the focus on teamwork in Back 4 Blood makes this all the more frustrating when it happens. If you're not on a private match, it's possible for players to join that, at best, might not be the best team players or, at worst, are just trolling to ruin a game. It all depends on the teammates that pop into the game. Multiplayer, a key component, tends to run the spectrum between really good and, well, not so great. Players also earn and pick up currency in the game, which can be used at the start of each round in the saferoom's shop to arm themselves with some of their favorite weapons and attachments, as well as some personal and team upgrades. Players build decks of cards that are pulled from at the start of each act, adding new abilities or other gameplay modifiers that can help to turn the tide of battle. One big change is the addition of card-based power ups. In spite of all the similarities, Back 4 Blood has more than a few tricks up its sleeve to stand out from under that long Left 4 Dead shadow. Back 4 Blood even features a nebulous AI "Director" that adjusts certain gameplay elements on the fly like enemy spawn points, item locations, difficulty, and more, all based on player actions and designed to keep each playthrough different and challenging. Even the Ridden enemies give off a sense of Left 4 Dead familiarity, with creatures that explode into gaseous clouds, creatures that grab and strangle players, and behemoth bruisers that wreak massive destruction. Four Cleaners still team up to fight back hordes of grotesque zombie-like Ridden mutants and make their way to intermittent safe rooms where they can regroup, restock, and head out further into the fray. While the game isn't technically a sequel or reboot of Turtle Rock's previous Left 4 Dead games, it shares a lot of its gameplay DNA with the classic hit series. That's not necessarily a bad thing though, a point Back 4 Blood proves with ease. Sometimes even an original game idea can follow a formula so closely, it gives off an undeniable feeling of déjà vu. Player (PvP) mode, players join either a team of Cleaners or a team of Ridden, switching between predator and prey between rounds. Gamers will complete a variety of essential missions. After choosing their Cleaner, players can join together in teams of four and set out from the safety of their outpost to follow the story in both solo and co-op play in the game's Campaign mode. Players can further customize their Cleaners by collecting and equipping special ability cards, as well as character and weapon skins. Each Cleaner comes with a unique set of skills, granting an extra edge in the fight against the Ridden. Banding together with other survivors, these "Cleaners" are the last line of defense against the swarms of the Ridden. While the outbreak was swift and deadly, a select few remnants of humanity soon discovered they were immune to the effects of the Devil's Worm. Escaping containment, the parasite quickly spread, infecting human hosts and mutating them into grotesque and bloodthirsty monsters straight out of a horror movie. This is a world that was dramatically changed after the discovery of the Devil's Worm, a parasite found deep within the impact crater of an ancient meteor. Players will take up arms and fight back from the brink of extinction in BACK 4 BLOOD, the spiritual successor to the hit Left 4 Dead franchise.
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